The latest episode from the people at Forza Horizon have revealed what the livery editor looks like for Forza Horizon 5.
To begin with, icons for the editable areas of the car have been moved to the top of the screen and have undergone a redesign. The shortcut buttons for cutting, inserting, etc, have stayed, but it looks as though using them has become much more seamless. The whole process looks to be much easier to use, and with an updated, more modern feel.
Despite this, the best improvement looks to come in the form of a higher texture resolution of the graphics. This was a well-known annoyance for Forza Horizon players who often complained that once they finish their design in the editor, the design becomes pixelated and low resolution when actually driving. This has been changed, as you can see from the great-looking graphics in the video above.
Playground Games creative director Mike Brown points out that the whole use of the editor is now much more linear, similar to that of Adobe Photoshop. For example, the layering system now makes a lot more sense, as they relocate the laters to the left side of the screen vertically.
While in the editor, Mike gives us a sneak peek at the 2020 Jeep Gladiator Rubicon and its upgrades, as well as a Porsche 911 GT2 RS with a bodykit.
With only 50 days to go until the release of the game, we’re getting very exicted.